0.9-b6
- Removed /testmode.
- Fixed a bug with /ints that you could teleport to interiors and leave the match.
- Fixed a bug in DMs creation system.
- Fixed a minor bug in /vr command.
- Fixed a bug that although a player was removed from match, their data would still be checked by the system as match players.
- Spawned vehicles are destroyed on respawn.
- When a player spawns a vehicle, any other spawned vehicles by this player are destroyed.
- Fixed a bug that defenders could drive attackers' vehicles.
- You should not get the gunmenu on re-spawn again.
- DM IDs are starting from 1 now not 0.
- Fixed: When you created a new DM it wouldn't take the next free slot (ID) but the slot after it.
- Fixed above bug with fields as well.
- Possibly fixed a bug that players might fall when they spawn in an interior.
- Added nos to vehicles.
- Added a small help movie on startup of each field.
- Fixed: when an admin used one of the healing commands, the match stats (Team HP) wouldn't be updated.
- Fixed: when a player was kicked/banned, the match didn't delete their IDs from its to-check list.
- Fixed a major bug in Damages system (in battles).
- Added /para to get/drop parachute.
- Changed most of client messages colours to CL colour.
0.9-b5
- Added BaseMode (as requested by everyone played in the server, on top of those: vTr, Karim and Knight).
- Added RaceMode (Not completely available as of this version for some reason).
- Fixed a bug with TeamDmg textdraws.
- Vehicles will not disappear as soon as you exit them from now (however they will be destroyed when a match ends).
- Added /ints command to teleport to interiors.
- Added new admin commands (check /acmds).
- Headshots will be announced in the main chat.
- Added /switch command.
- Voting time is a little longer now.
- Some tweaks to the ping, FPS and packet checker.
0.9-b4
- Added a shop where you can buy some useful items (check /shop).
- Fixed some bug in spectation system.
- Fixed a bug in visual damage system.
- Fixed a few minor bugs in /topfive command.
- Fixed a major bug in DM creation system.
- Fixed a major bug in Fields creation system.
- Fixed a bug that any message sent to a player right before they get kicked/banned wouldn't be displayed.
- Added a no-clip camera flymode (check /watch).
- Added team damage (taken/given) textdraws.
0.9-b3:
- Fixed a bug when a player exceeds max area warnings they might not be completely removed from the match.
- Fixed a bug that spectation info string got cut off when you spec a player in match.
- Checkpoints can be seen (on radar) from long distances now.
- Changed gunmenu design (colours).
- Finished admin commands (/acmds) and changed admin rank names (using Greek alphabet now).
- Click a player from tab menu to get their info.
- A completely new server intro added.
- Changed skins.
- Players will get auto-added if they enter the server 40 seconds after round start.
- Fixed a bug that if a spectator didn't type /specoff (left the server or switched maybe) the spectated player would still see "Spectating you" textdraw.
- Round deaths were not being added to total deaths that should be fixed now.
- The voting system will be automatically switched off if less than 2 players are online (to avoid spam and load on the server).
- Fixed a bug in Battle matches (Timer on) that the player with the lowest ID online could be the winner no matter how many kills they got.
- /msgboxsound should be working properly now.
0.9-b2:
- Added team chat.
- Mapname in the samp client changes.
- Most likely fixed players' radar bug.
- Weapons are carried on the back now.
- Shortened the match-voting message.
0.9-b:
- First stable beta (status) release.
- Removed /testmode.
- Fixed a bug with /ints that you could teleport to interiors and leave the match.
- Fixed a bug in DMs creation system.
- Fixed a minor bug in /vr command.
- Fixed a bug that although a player was removed from match, their data would still be checked by the system as match players.
- Spawned vehicles are destroyed on respawn.
- When a player spawns a vehicle, any other spawned vehicles by this player are destroyed.
- Fixed a bug that defenders could drive attackers' vehicles.
- You should not get the gunmenu on re-spawn again.
- DM IDs are starting from 1 now not 0.
- Fixed: When you created a new DM it wouldn't take the next free slot (ID) but the slot after it.
- Fixed above bug with fields as well.
- Possibly fixed a bug that players might fall when they spawn in an interior.
- Added nos to vehicles.
- Added a small help movie on startup of each field.
- Fixed: when an admin used one of the healing commands, the match stats (Team HP) wouldn't be updated.
- Fixed: when a player was kicked/banned, the match didn't delete their IDs from its to-check list.
- Fixed a major bug in Damages system (in battles).
- Added /para to get/drop parachute.
- Changed most of client messages colours to CL colour.
0.9-b5
- Added BaseMode (as requested by everyone played in the server, on top of those: vTr, Karim and Knight).
- Added RaceMode (Not completely available as of this version for some reason).
- Fixed a bug with TeamDmg textdraws.
- Vehicles will not disappear as soon as you exit them from now (however they will be destroyed when a match ends).
- Added /ints command to teleport to interiors.
- Added new admin commands (check /acmds).
- Headshots will be announced in the main chat.
- Added /switch command.
- Voting time is a little longer now.
- Some tweaks to the ping, FPS and packet checker.
0.9-b4
- Added a shop where you can buy some useful items (check /shop).
- Fixed some bug in spectation system.
- Fixed a bug in visual damage system.
- Fixed a few minor bugs in /topfive command.
- Fixed a major bug in DM creation system.
- Fixed a major bug in Fields creation system.
- Fixed a bug that any message sent to a player right before they get kicked/banned wouldn't be displayed.
- Added a no-clip camera flymode (check /watch).
- Added team damage (taken/given) textdraws.
0.9-b3:
- Fixed a bug when a player exceeds max area warnings they might not be completely removed from the match.
- Fixed a bug that spectation info string got cut off when you spec a player in match.
- Checkpoints can be seen (on radar) from long distances now.
- Changed gunmenu design (colours).
- Finished admin commands (/acmds) and changed admin rank names (using Greek alphabet now).
- Click a player from tab menu to get their info.
- A completely new server intro added.
- Changed skins.
- Players will get auto-added if they enter the server 40 seconds after round start.
- Fixed a bug that if a spectator didn't type /specoff (left the server or switched maybe) the spectated player would still see "Spectating you" textdraw.
- Round deaths were not being added to total deaths that should be fixed now.
- The voting system will be automatically switched off if less than 2 players are online (to avoid spam and load on the server).
- Fixed a bug in Battle matches (Timer on) that the player with the lowest ID online could be the winner no matter how many kills they got.
- /msgboxsound should be working properly now.
0.9-b2:
- Added team chat.
- Mapname in the samp client changes.
- Most likely fixed players' radar bug.
- Weapons are carried on the back now.
- Shortened the match-voting message.
0.9-b:
- First stable beta (status) release.